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Benny's Web Page




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Been working on a Terrain / Level Editor.  Check out the web page for it here.


Software Renderer

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-         Software renders models in .ms3d format with .bmp textures

-         Perspective correct texture mapping

-         Reflection / refraction mapping

-         Screen-space clipping, and back-face culling. 

-         SSE Used to speed up inner loop.


Download here


Currently, there is no filtering done on the textures, and I haven’t yet implemented some basic optimizations like culling objects to frustum.  I plan to get to these things in the future